Alien Isolation: Yes, you ARE going to die…

Ok, so let me preface this with a small disclaimer. I am a HUGE fan of both the original “Alien” and Ridley Scott in general. So, when I heard about Alien: Isolation I pretty much threw my pre-order money at the game as quickly as I possibly could. That being said, this blog post was not planned and has been hastily written as a first impression “response” to much of what I’ve read and heard about the game from others. Click to continue reading …


Guild Wars 2: WvW with CORE

Digging deeper into Guild Wars 2, I find myself in a new guild Company of the Red Elite [CORE] for World vs. World.  Now, I’m a total noob at WvW but I’m with a great group of players and am learning a lot about the strategy and play style.  As such, I’ve had to completely dump my PvE build and am running a totally different setup to provide better support for my Guild in these Zerg encounters.

At this point, I’m not at all comfortable with the build and which skills to use when.  So you’ll notice that I wind up spamming skills randomly at times.  Most of the finishers and combos I know, it’s just a matter of figuring out what to use and when in a given situation.

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Guild Wars 2: The Engineer Grenade Build

A few people I’ve been playing with have asked me about my engineer builds in Guild Wars 2, to explain what traits, armor and weapons I’ve chosen. What most people don’t ask is how do you play Engineer? That, to me, is really the important question people need to ask for any class really. But, with engineer it’s particularly important because you can do so many different things.  If simply spamming 1 is your objective, look elsewhere – you really cannot be effective that way with the engineer class.  This build requires that you use you skills and kits in a specific order to achieve might stacking, vulnerability condition stack and maximize DPS.

Since I mainly run PVE, my grenade build is focused in that area.  Mostly for dungeons/fractals and solo map running.  This build could be more effective in WVW probably with some minor tweaking, but I haven’t gotten into that side of the game very heavily just yet.  I’ll review that last in this article.

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The Dragon’s Reach: Part 2

You know what time it is people … time for a new Guild Wars 2 Living Story trailer. This one just dropped this morning from ArenaNet and it’s quite interesting. Will we finally get a glimpse of Mordremoth next week? I certainly hope so, but I fear for the fate of the Grove. Could it be more vines? Or does the dragon roar in the background tell us that Mordremoth is coming for the Pale Tree?

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